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Àngel Cónsola López

Junior Rigger & Technical Artist

Specializing in character rigging for animation, real-time integration for Unreal Engine and Python tool development

Rigging Projects

Not My War

Biped Robot Rig - Video Game

Cuadruped Rig

Matrix Based constraints

Facial Rig

Based on 3 curve principle

Axolotl Dynamic Rig

Dynamic Rig using nCloth

Muscle Simulation

Realistic upper-body muscle and tissue simulation using nCloth



Python Tools & Scripts

Limb Auto-Rig Tool

Prototype: Python tool to automate limb creation

Ribbon Creator Tool

Generates a ribbon based on user guides position and settings

Work In Progress

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